Shakespeare Dialog
- By Michael Hill
From the beginning I was quick to discover that I would have to pull back on the scope of this project. I simply wanted to display too much information. Initially I had intended to show a wide variety of statistics along with each characters influencing dialogue. This proved to be too much. Instead I chose to take a more straight forward approach and find a way to display the play itself in a unique way.
While prototyping this display method, I discovered a few things I thought were particularly interesting:

Poetry From “A Midsummer Night’s Dream”
The picture above shows lines of poetry spoken within “A Midsummer Night’s Dream”. I found this visual representation of speech rather unique.

One Partial Scene and Three Whole Scenes From “Titus Andronicus”
Another feature I found interesting was the obvious distinguishing line between scenes (as seen above).
Aftermath and Breakdown
Overall, I am happy with my final “poster” results. I do wish that I had been able to make this an interactive piece (which I may go back and do for posterity’s sake). One feature I would have liked to have been able to include is a “Last Words” pop up which would show a character’s last words in the play.
It would also be nice to figure out a method in which to display all of a play on screen at one time and still have it be relatively readable. I found that it was nearly impossible to display any of the plays I tested in a window less than 2000 pixels. Images ranging from 10k-20k pixels in width were the best for display, but were impractical when it came to navigating

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